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Gartner has just released its Q1 figures for mobile handset sales, and the key takeaway is that Android continues to steal the show, led by handset maker Samsung. Google’s mobile platform now accounts for nearly 75% of all handset sales, a jump of almost 20 percentage points on a year ago, and equating to 156 million devices sold in the three-month period. Smartphones sales grew by 63 million units to 210 million for the quarter, making up nearly half of all mobile phone sales overall, at 425 million. With the number of mobile handset sales up by a mere 0.7% on a year ago, it’s clear that higher-end devices are very the much growth engine for the mobile industry at the moment.

Here’s a breakdown of some of the more interesting figures from Gartner.

Although Samsung does not release exact sales figures for its devices, Gartner estimates that the Korean giant is the biggest of them all: it accounted for almost 31% of all smartphones sold in the period, with Apple in number-two with 18%. It’s quite a change from last year, when the two were nearly level, with just 5 percentage points separating them. The widening gap, and Samsung’s growth, will continue into the quarter ahead, it seems, led by the popularity of the company’s newest flagship model. On the other hand, the fact remains that at least some appear to still be holding out for the next iPhone rather than going for the iPhone 5; and Apple meanwhile is still holding back from releasing new, low-cost models that might help it along more in emerging markets and compete more comprehensively against the huge range of Android devices out there.

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With the proliferation of smartphones, we’re now able to use these mobile, mini computers to do just about everything we would do on our desktop while on the go. Yet, in spite of this evolution, mobile payments seems to be lagging behind. We use our phones to capture pictures and video, and share them instantaneously, but the average smartphone carrier is less comfortable with the idea of paying for a meal by swiping their phone. People want a mobile wallet, and it seems only a matter of time before someone gets it right, even if a winner has yet to emerge.

Part of the reason for the slower rate of adoption is the perception that mobile payments are insecure, rife with hidden fees and are the very opposite of seamless — or cross-platform. Akimbo launched its eponymous card in March to take on the increasing number of players in the mobile payments space each taking a slightly different tack, from Green Dot and NetSpend to LevelUp and Dwolla. In contrast, the Akimbo Card is designed to be an alternative to your walled-in virtual bank account, with a social and mobile spin.

Like LevelUp, Akimbo wants to stand out from the pack by offering a fee-free platform through which users can send and request money to any email address, Facebook friend or mobile phone. Simply put, it’s PayPal meets a Visa pre-paid card. In other words, Akimbo allows users to access transferred funds from ATMs and any location that accepts Visa debit cards. In an effort to target the some 10 million young people who use prepaid credit cards, Akimbo enables users to link and load the card with their bank accounts with cash or via direct deposit.

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Google’s big annual developer conference kicks off on Wednesday, and while Android lead Sundar Pichai has downplayed big new announcements at Google I/O this year, we’ve also seen reports that suggest the Nexus line of Google-branded hardware won’t go completely untouched.

Nexus Phones

The rumors suggest that we won’t see a brand new Nexus phone at Google I/O this year, but what we could see instead is a mid-cycle upgrade for the Nexus 4. In fact, the existing version seems tailor-made for a couple quick internal hardware upgrades to inject some fresh life into sales and activate some new buzz around the product, which by most accounts has been selling fairly well, especially when compared to previous Nexus flagship phones.

What we’ve heard indicates that the Google Nexus 4 will appear at I/O boasting a 32GB internal memory upgrade, along with built-in LTE support. There’s an LTE-capable wireless radio built into the current Nexus 4, but it lacks a proper signal amplifier and as such remains officially disabled. Nearer the Nexus 4′s launch, you could activate it with a backdoor hack, but Google quickly shut that down.

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Q: Why does a to do list application need $3.5 million in funding? A: Because it’s becoming more than a simple to do app. Today, Any.DO one of the more popular to do list applications for web and mobile, announced a seed round of funding led by existing investor Genesis Partners, with participation from both current and new investors Innovation Endeavors (Eric Schmidt’s fund), Joe Lonsdale, Blumberg Capital, Joe Greenstein and others.

The company had previously announced $1 million in angel funding in late 2011 from Innovation Endeavors, Blumberg Capital, Genesis Partners, Palantir (Joe Lonsdale), Felicis Ventures (Aydin Senkut) and Brian Koo.

For those unfamiliar, Any.DO got its start on the Android platform after the success of the team’s first app, Taskos, which proved the market was ripe for such a concept. That app had grown to 1.3 million users by the time Any.DO arrived in November 2011, and today has more than doubled its install base.

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Silverpop, the marketing tech company that announced $25 million in new funding last month, is announcing a new feature to help customers adapt to all the different ways that people are opening their emails.

The feature, called Email Insights, accomplishes three main tasks, the company says. First, it allows them to preview how an email will look in up to 30 different apps across multiple devices. (It’s working with a company called Litmus to create those previews.) Adam Steinberg, Silverpop’s director of emerging apps, said that there was previously a lot of uncertainty and guesswork in the process — for many marketers, the testing process previously consisted of emailing people they knew with different devices then asking, “How does it look?”

Next, Silverop provides analytics about which devices and applications are being used to open those emails. Customers can then use that data to create emails that are customized based on a user’s “preferred device.”

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HTC’s Facebook Home-laden First smartphone may only have debuted on AT&T last month, but it appears that the device may be a dud as far as consumers are concerned. According to a report from BGR’s Zach Epstein, sales of the HTC First smartphone have been so disappointing that AT&T will soon be dropping the device from its lineup completely and shipping all unsold inventory back to HTC.

If this report holds true (representatives from AT&T, HTC, and Facebook have not responded to our questions at time of writing), AT&T will continue to sell the First until it fulfills its contractual obligations to display the thing in its myriad retail stores.

And just how bad was the First doing? Epstein expounds a bit on Twitter, noting that the infinitely lamer HTC Status sold more during its first month on the market than the First did. That may not be the most fair comparison to make considering that the Status was HTC’s first foray into baking Facebook directly into an Android device (and in a time when the Facebook Android app was markedly worse than it is now), but there you have it. What’s also unclear is what such a move would mean for the First in other markets — HTC CEO Peter Chou noted at the Facebook Home launch event that the device would be carried by France’s Orange and the UK’s EE later this summer.

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E-commerce leviathan Amazon today is taking a step into social gaming: Amazon Coins, its new virtual currency, is now live in the U.S. To kick it off, Amazon announced that it would put $5 worth of the currency — equivalent to 500 Coins — into all Kindle Fire users’ accounts to use on apps and in-app purchases on its platform. The company says that this is equivalent to “tens of millions of dollars” worth of Amazon Coins.

Coins, which were first announced in February, are the company’s move into an area that has been a strong way for app publishers to generate revenue through their apps. In that sense, the launch serves a two-fold purpose for Amazon: a way of encouraging developers to come to its platform (something Amazon has already been working on), and to spur more revenue generation.

A lot of the talk in virtual currency of late has been around the potential for bitcoin and other new monetary instruments fuelled by a network effect. But before bitcoin became the buzz, there were already a number of other virtual currency networks run by Facebook, Zynga and many more, with aim being to spend the “money” on gaming and other apps on their platforms.

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Flipboard has just updated its iOS app to add a few more features for its 50 million+ readers. Back in March, Flipboard announced a new feature that would include user-created magazines, which seems to have excited Flippers.

In fact, the company announced that users have already created 500,000 curated magazines. Like ours.

That said, today’s update to version 2.0.2 brings with it a new Friends category in the Content Guide, allowing users to easily find their friends’ magazines. But it goes beyond that. Flipboard has even added new profile pages that have a better insight into readership and curation activities.

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Finnish MeeGo startup Jolla has been trailing the launch of its first handset ever since it started work on its Sailfish UI back in 2012, carrying the MeeGo torch out of Nokia to keep the fires burning. Since then, Jolla has shown off its MeeGo-based Sailfish software and released an SDK but kept its hardware plans tightly under wraps. That’s set to change very soon though, judging by a press invite sent out today, to an event it’s calling “Jolla Love Day” on May 20, in Helsinki Finland.

The invite reads: “We are super excited to welcome you to hear about Jolla’s next steps and get a sneak preview of what is yet to come”.

Last month Jolla confirmed it planned to show off its first phone handset in May — so that’s the leading candidate for unboxing at the Love Day. The company has also recently rotated its CEO position again, naming Tomi Pienimäki as the new CEO on May 6, and moving prior CEO Marc Dillon to a full-time Head of Software Development role for Sailfish. Last year Jolla moved Dillon into the CEO role, and former CEO Jussi Hurmola onto strategy and the Jolla board.

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Groupon is once again expanding its portfolio of mobile payment services, putting it in closer competition with the likes of Square and PayPal’s here targeting local merchants: today it has released Groupon POS, which appears to be an iPad-specific version of its mobile payments service aimed at local merchants, working as a dashboard to make and track payments.

This is the latest development in Groupon’s payments strategy and helps fill out founder and now-ex-CEO Andrew Mason’s strategy of Groupon becoming the “operating system for local commerce.” It shows that while Mason is now gone, the direction that he envisioned for how the company would diversify beyond daily deals remains.

It is also a sign of how the company is continuing to push mobile services. Last week, in its Q1 earnings report, Groupon noted that it had 41.7 million active users (meaning those that have purchased a Groupon offer in the last 12 months). In North America, still the company’s largest single market, some 45% of transactions were completed on mobile devices, up from 30% a year ago. In Q1, the company said that more than 7 million people downloaded Groupon mobile apps worldwide.

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